Just a small one: got a letter from Mordus Angels, who are receiving 3B/week support from me due to their great work against evil in nullsec. They thanked it and informed me that while dumb Goons were hellcamping their NPC station, they went an inty roam and found this Goon minion. Could someone explain me what's the point of hellcamping an NPC station? You can't flip it after a week!
In the meantime, Goon minions and renters enjoyed the buffed transport ships in highsec. Oh, and let's give a warm welcome to the latest CFC alliance!
What can I say? My money is well spent!
In the meantime, Goon minions and renters enjoyed the buffed transport ships in highsec. Oh, and let's give a warm welcome to the latest CFC alliance!
What can I say? My money is well spent!
4 comments:
Camping a staging station is not about flipping, never has been. It's about its about blocking your opponents access to his resources, and or deny him gameplay
Camping a npc station is just like your little friends of darwin lemmings who left to null which camped jita 4-4 undock, it's just to prevent people from undocking...
Station Camping can be downright devastating to group if you know what you're doing. CFC uses it almost as one of their modus operandi's. Used in the Great Wars to effectively block the entire BoB capital fleet for a month allowing goons and friends to have free-run of Fortress Delve and wreck it. In B-R5 CFC/Stainwagon forces deployed to nearby secondary staging stations to camp them and destroy cloning and repair abilities.
What's interesting is not that CFC forces did a station camp, it's that Mordus' Angels jump cloned away and then proceeded to kill more CFC. CFC tries the "no fun for our enemies," Mordus' Angels counter with the "jump clone and show them how they wasted their precious time when they could have just ratted."
Camping that particular NPC station is because it's where the new Mordus ships come from.
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