It has nothing to do with casualness. Casuals may don't know the end-game bosses, but someone who don't know the mechanics of a system he dedicates even just 1-2 hours a week is an idiot. After all, all spells and talents has tooltips, and figuring out that if you hit something it will try to hit back is just common sense.
Low levels are not the only places where these quilboar-minded beings crawl. Wowjutsu tracks 107K guilds. 99% of them did Kara, so we are not talking about twink, leveling and RP guilds, but people who want to raid. 9.7% of them killed Lady Vashj. 7.4% killed Kael'Thas. Repeat, poor Mrs naga and Mr crazy elf, not Illidan or Archimond (who were also firstkilled a year ago)! These sorry bosses drop T5. Anyone needs their loot at all? Everyone outgeared them in their badge items!
OK, maybe they don't have 25 men. Let's see Zul'Aman.
Nalorakk: 50%. You know, that funny bear-guy who has no strong AoE, no MC, no long CC, nothing except 15 mins bonus to your bear-run. Tank and spank.
Akil'zon: Run in, run out, has nature res aspect/totem on. Is that too much to ask? For 57% of the guilds: yes.
Jan'alai: Don't stand into the big balls of fire! Even a 10 year old can do that! Apparently 66% of the guilds don't.
But my personal favorite: Nightbane. No, he is still in Karazhan, he is not the new ZA endboss. But for 1/3-d of the guilds this poor dragon never hit the ground.
There are 2 questions left:
- What turned World of Warcraft into World of Retardcraft?
- What can you, non-retard player do to change it back?
- Ghettos for the non-retards: the challenging endgame instances and arenas are isolated from the world, neither Illidan, nor that S4 rouge can attack you unless you let him.
- No death penalty. If you attack a monster that is too much for you, either because of gear/level difference or because of lack of basic skills, you die. So what? You run back to your corpse and carry on. You don't lose XP, gear, significant amount of money, reputation or anything for sucking. You cannot lose in this game.
- XP for nothing: 2.3 introduced more XP from quests. We now have so many quests that one can level up by doing only green quests (yes, I know that it's only until 60, but you can keep on questing on EPL-WS-Silithus, so you can keep on leveling with green quests)
- Epic gear for nothing: all you have to do is go to Battlegrounds for your shiny S2 epics. You don't have to win the BG, strike that, you don't have to do anything, except avoid being marked inactive to get it.
- T5+ for nothing: If you are capable to clear Mechanar, you get better gear from badges than you would get from The Eye.
- Every patch is a PvE nerf. "No, no, dear paying subscriber, it's not you being a complete failure, it's the boss who was overpowered (the one that was firstkilled more than a year ago in half the gear you have now)".
What can you do? On the large scale: nothing. You cannot make the game more challenging by whining on the forums, so stop it. Blizzard would only stop nerfing if more people would leave because of "too easy" than because of "too hard". But where would you go? All other MMO-s are plagued by the same problem. Unless some rich idealist (= non existing since no idealist will ever get rich), make a game without the wish for profit, all MMO creators are forced to nerf their game to the needs of the mindless masses. So you can stop playing MMO and play only chess with your friends or you can play World of Retardcraft, or Retards of Conan, or Retardhammer or whatever.
Since the game remains retard-friendly, there is no motivation to the retards to improve or leave. They are here to stay.
This perspective would sadden a paladin, who wish and fights for a better world, but does not bother a goblin. A goblin is aimed for his own and his close companions good, ignoring the others. You will see the philosophy of this soon. But know this: you are not bound to these retards. The goblin thinking helps you understand this and make peace with the unchangeable while finding ways to still enjoy the life in Azeroth.
- You don't have to bother about the retards until lvl 70. You can reach max level by questing alone or with a few friends. You don't have to tolerate their endless stupidity in instances.
- You don't have to bother about them for gearing up to HC instances. You can gather enough money (just listen to your goblin minded advisor) to craft yourself gear and to buy the best available BoE. You don't have to suffer them in normal instances if you don't want to for starter gear.
- You are not glued to them later. To make a HC instance, you need 4 other people. Don't give up hope, you are not the only non-retard here. You can check the other guys gear in the armory. Don't check for stats, check for signs of intelligence. Is his talent PvE and makes sense? Is his gear fits his talent or is it just a bunch of random purples from being boosted in Kara? Are they enchanted, gemmed? Are the stats are balanced (for example healer with 2200 healup, 40 MP5 or tank with 20K HP 20% avoidance = boosted idiot)?
- You owe them nothing! If they turn out to be aggro-pullers, or less-than-tank DPS-ers, you don't have to stuck with them. You can kick them from the group. They won't like you for it that's for sure. So what? I'd love to have an archivement title (will never get implemented) "scourge of noobs", which you can acquire by group-kicking 50 useless morons.
- To raid, you need a guild. If you want, you can find a good guild, or form one. If the guild you joined tolerates morons, leave quickly (not after you took a >10% chance extra valuable loot). I'm not talking about new players here! Everyone started somewhere and not born with the knowledge of Flame Wreath. If he learns, takes advices, reads the materials and try to improve his character accordingly, it's OK. If he makes mistakes again and again, or he does not improve and the guild leadership tolerates it, it's time to go.
- And the best: you can feast on them by taking their money in the AH. You are not only getting rich here. You are making an idiot poor!
Goblin thinking is more than making lot of money. You can't eat money! Goblin thinking is about making your life easier and better. Have you seen a sad goblin? All of them are smiling! It's not by mistake!
Ps: read Larísas post on almost the similar topic.
Interesting take on things.
I also have read the post at Pinkpigtail inn (you are both on my reader) and don't really agree that they are in the same catagory.
She is talking about dealing with underperforming persons in a progression raid guild environment, you are hammering away at folks who happen to have been born with a handicap.
Idiots have a choice, people born mentaly retarded do not.
Are you truely saying that you are so special that people with disabilities are not allowed to play the same game as you?
I'm obviously not talking about the mentally disabled people. I'm talking about people who are simply stupid. While it's possible that some of them have or need medical attention, most of them are just refuse to learn anything, since they belive that they are already perfect and Blizzard would never disprove them by presenting them any kind of challenge.
So I think 99% of them would be capable to learn this game, (after all, we are talking about computer and internet-using people who can speak english) they just don't care.
I honestly did not think you were, but the tone of your post made me wonder.
It might also play into it that I have a daughter who is handicapped and yet playes. Granted she does not raid, or even instance much outside running with family and friends, but she has a good time questing around and just generally exploring.
No offense taken, I get a bit touchy about it is all.
On a side note I notice there is no "contact me" or such associated with your blog. Though you did not ask for my input, I would suggest adding one. That way someone could contact you privately with any concerns or advice they may have.
yeah. I understand the frustration of running pugs, or being in a guild that is a little "too casual" to simply just pay attention to stuff.
But it is a bit unfair to assume that out of whatever percentage of people being unable to down a certain boss as "simple" as the ZA bear boss are idiots. Some groups are simply undergeared and want to try it out anyways.
@dechion: no offense meant to people with health problems, the offense meant to people who just can't pay attention and learn simple stuff.
There is an email adress in "View my complete profile"
krizzlybear: respectfully disagree. While Kil'Jaden is meant for only the elite, the lower bosses can be downed easily. Since me and some buddies formed a new guild, we down Nalorakk every week. In the first time when we were just a few, we filled the positions with PuG-ged people. If a PuG can do it, anyone can do it.
It's not matter of gear too. Nalorakk has 1.35M HP with 10 min enrage. It means 2250 DPS needed to down him. Considering tanks have 150-150 DPS (max armor gear), 4! 490! DPS DPS-er can down him letting 4! healers into the raid, if you are undergeared. 490 DPS can easily be archived in quest blues. The tank needs crit immunity and that's all, since Nalorakk cannot crush. Crafted/quest gear again. So no, undergearing is NOT the problem, Nalorakk can be downed without a single purple item in the raid.
You make it sound simpler than it really is. The healers in my guild can't really keep up heals for 10 minutes straight, especially with the phase transitions in that fight. There's always a tradeoff between DPS and heals, and the raid composition (due to having a relatively small guild) limits us to only 2 healers at a time.
Another example, for the life of me, we cannot down shade with a large number of range casters. We're swimming in mages, so often we don't have much choice with what we have to do. It doesn't help either that the three mages that were brought to Kara that night (who also happen to be excellent DPS'ers) were of different specs, so they couldn't help each other keep up scorch/winter's chill/arcane blast debuffs due to the constant movement required for that fight.
So I guess, let me rephrase. Raid composition also is a big factor. You can't simply just go into a fight with a mix of tanks, healers, and dpsers, even if the ratio is right (we go with 2:2:6 most of the time)
Well, myself I'm a bit less blunt. I avoid calling people "retarded", I rarely even class them as non-skilled, since skill can be about so many different things, as I wrote in another ranting post.
So I would never write such an angry post as you have. Still I can't help feeling there's something refreshing in it!
Letting the steam out. Sometimes you DO wonder what people really are doing in this game. Are they playing drunk? Are they even watching the screen or are they watching TV or having a conversation on MSN?
That is kind of unacceptable if you're playing in a group of people who take things seriously.
I guess what you should do is just as you suggest. Stick to the ones who care. And try to avoid the ones who don't as much as possible.
Wouldn't it be nice if players who seriously don't care could be marked specially, like with a PvP tag. They could play together, not having to be yelled at by serious players. We could easily avoid each other.
Post a Comment