Greedy Goblin

Wednesday, August 8, 2012

Newbie guide to trading riches in EVE

Constantly updated permanent page as guide to riches in EVE, written for new players.

Despite I had to recognize that EVE isn't the hardcore paradise I've expected, it is still an interesting game by itself. Actually now I can offer it to new players better. It's safe, it has nice graphics and a unique World. And if you can trade, it's clearly free to play.


PS: There was a question here about 49-U6U, fully answered.

Wednesday morning report: 129.3B Ouch! (2.5B spent on main accounts, 1.9 spent on Logi/Carrier, 1.7 on Ragnarok, 1.1 on Rorqual, 1.4 on Nyx, 1.8 on Avatar).

11 comments:

Larofeticus said...

Because they weren't in the same fleets. Broadcasting for repair can only be done to fleet mates, which are limited to 256. Additionally each group had its own command structure and characteristics. The overall effort gains more tactical options when you have several semi-independent fleets to move around instead of one huge mass of 1000.

Also, good job on the learning progress. Maybe you should apologize to all those helpful veterans who you arbitrarily declared to be morons in the past 6 months?

Anonymous said...

There are plenty of veterans who aren't morons or slackers, just none of them want to talk to you because they consider themselves too elite (obviously).

If PL/TEST bring in armor carriers it's to support the possible deployment of supers, which both AAA and PL have in abundance (mainly PL). As Larofeticus said if you have more than 256 guys you need two fleets, and they can't support each other with reps so it doesn't matter if one's shield and the other is armor (infact diversity makes it harder to beat you).

I'm reading the starter guide right now.

Anonymous said...

Starter guide looks excellent, I think you've covered all the basics.

It would be nice to warn new players about margin and min-volume scams, as both have the potential to upset their trading, though it might make the guide too long.

Anonymous said...

PL and TEST are two different entities, they are not on the same Teamspeak, each has their own fcs.

You don't go and combine those fleets to one for the simple reason that an undisciplined and horrible entity like TEST is very likely to fuck up the comms and game of an alliance like PL.

Foo said...

@anon 9:02; Regarding scamming on low volume items - scamming on a whole probably is a second post/page.

That said; low volume trade is filled with perils regardless; someone else might fill the order before you anyway.

However, I would include a reference to eve central.

Anonymous said...

"If PL/TEST bring in armor carriers it's to support the possible deployment of supers, which both AAA and PL have in abundance"

this is flat out wrong.

The PL carriers in 49- were not meant to repair any subcaps and they weren't meant to support supers either.
The Archons were "slowcats" - spider-tanking damage dealers using sentry drones with enough tank to survive a doomsday.
They have battleship-like damage output (500-600 dps) but are extremely hard to kill and PL uses them to "balance" engagements in which they are outnumbered.

[Archon, slowcat]
Damage Control II
Energized Armor Layering Membrane II
Imperial Navy Energized Adaptive Nano Membrane
Armor EM Hardener II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II

Cap Recharger II
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

Capital Energy Transfer Array I
Capital Remote Armor Repair System I
Capital Remote Armor Repair System I
Drone Link Augmentor I
Drone Link Augmentor I

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Bouncer II x10
Garde II x10

(notice the Armor Layering Membrane, it's an underused modules that many players are not actively aware of).

There has been some theory-crafting about shield slowcats ever since Inferno brought us the new drone damage mods. You can get a similar tank on a Chimera (Archon pilots are not expected to have slave sets) but you have to give up omnidirectional tracking links to get there (you can run only 1 on a Chimera without jeopardizing your tank). Two drone damage mods give you an extra 38.7% in damage output (which is very nice) but you are also more dependent on capacitor than an Archon is and have less of it.
I think that the number of Chimera pilots is relatively low (Chimera/Wyvern have only recently started to get a little more attention from the theorycrafters and everything is still mostly theoretical at this point - but the Archon has been *the* carrier for years, when my corp does a move op to a new location two thirds of people bring an Archon and one third brings a Thanatos).

Anonymous said...

" PS: can someone please explain why did PL-TEST fielded shield battleships combined with armor carriers in 49-U6U? Because it seems pretty dumb idea to me. Of course I can just not see something obvious. "

Like someone said, when you have several fleets you can mix armor types because you can't really rep other fleets.

We (HBC) had a total of 3 fleets: Slowcats (carriers), Rokh fleet and Drake fleet. We generally had about 600 people on field at the same time with reinforcements coming in every 15-30 minutes.

SoCo had about 500 on field, with about 250-300 Tengus.

"PL and TEST are two different entities, they are not on the same Teamspeak, each has their own fcs.

You don't go and combine those fleets to one for the simple reason that an undisciplined and horrible entity like TEST is very likely to fuck up the comms and game of an alliance like PL."

You have no idea what you're talking about. The carrier fleet had TEST people in it and the Rokh and Drake fleets had PL people in them.

Anonymous said...

I have a noob question regarding station trading.

If the going sale price in jita is lower than the your buy order in another trade hub. Should you modify your buy order with respect to the jita price or should you leave it as it is? Or just cancel your buy order and go to jita and get it from the sell orders if there is enough volume?

Anonymous said...

Grath Telkin (PL guy) wrote a few comments on an EN24 article about slowcats (http://www.evenews24.com/2012/08/08/ask-dr-fit-what-is-a-slowcat/#IDComment417470187):

"The base concept is there [using dominix with sentry drones], however the utility of the carrier can't be overlooked, its ability to refit on the fly to whatever task is needed is amazing.

Need more range or tracking on your sentries, no problem, couple quick changes can easily adjust that. Facing a mob of supercarriers? Not a problem, everybody swap to smarties and let the cloud of fighterbombers settle in and sound off once or twice, suddenly no more bombers. A small titan fleet? Not a big deal, double up on the appropriate hardener type and tank DD's, not to mention the ability to refit to some heavy neuting fits.

The concept is there, but you are right that is almost strictly defensive in nature, guarding a POS or station or IHUB .

We've also developed a Chimera based model that actually outclasses the Archon in almost every single area."

Gevlon said...

@Anonymous: if you use to haul between the systems, haul. If you just independently station trade, ignore.

Gevlon said...

For a few minutes an early draft of a post was visible, sorry.