Commenters on our realm first achievement have rightfully asked two questions: why bother at all to get a pointless "bragging right", and how is it different from personal "achievements" like explorer or what a long...? They are correct to recognize that an a-social person would not bother doing a realm first feat (getting to lvl 25 would happen anyway without effort just by normal playing in 2 weeks).
The answer for the first question is not derived from asociality itself. It's coming from my personal choice to not only live asocially but spread these ideas too. I'm fully aware of the contradiction between living it and talking about it, but everyone must make some unnatural efforts if he want to spread his things to the public. For example the meteorologists I know are not wearing 3-parts suit or full make up + designer dress when actually analyzing the data, but they make this show when they make the weather forecast in the TV.
I originally assumed that simply being more successful than the socials (measured in boss progress, gear/effort ratio, gold) is enough to turn them. They will notice: "look these guys are doing better than us, let's do as them". They obviously didn't. The reason for it lies in the "awesome" or "kinda cool lol" concept. They recognize some random crap as "status symbols" and consider earning them more valuable than actually useful stuff (both in WoW and IRL).
The whole "no-lifer" concept is coming from this: while the "no-lifers" are obviously more progressed then them, they demean and pity them since the "no-lifers" have no "fun", friends and sex. While it's not true, their beliefs in these are enough to keep them stay "fun ppl". In real life their nonsense can be stopped by the hard reality (the no-lifer has food and home, they starve on the street), but in a forgiving game they can carry on with their nonsense forever without punishment.
However there is a loophole in this system: the arbitrary crap they recognize as "status symbol" really bothers them. They really respect those "cool ppl" who get these and want to be like them. That's why they farm for "epixxlol". So, if I look up what nonsense is "awesome" this month and get it before them, I'll be more "awesome" than them and this gets to them. It force them to think up a solution.
Forcing them to think about their stupid way of living is not asocial. It's "long term investment into the mankind" at best and "altruistic" at worst. I can not expect anyone to do it. I choose to do it and by doing so I deviated from asociality. That's why I asked no one to help me get realm first. I paid them to do so.
The second answer is trickier. If I want to be "awesome" to make them listen to me, why do I despise personal achievements and mounts despite they are clearly "awesome" in their eyes? Because I'm just a guy in the crowd. If I would have all the mounts and the titles, they would never even notice me. There are too many people on whatever colored drake already, if I would spend all day blocking a mailbox with the most "awesome" drake even those who would bump into me would only remember "som cool duud" without recognizing me. When they read something from me, they will not remember that I was the "cool duud", they would say "I saw som cool duud on awsom drake and read some jerk nerdraging lol".
Even if I somehow force them to recognize my "awesomeness" by directly linking the "awesome" item or title, they could dismiss me as being an exception or even a cheater (gold-buyer, account-buyer).
Finally even if I somehow force them to accept me to be really "awesome" I achieved nothing besides them feeling bad. They can't be me. "Gevlon is better than me and there is nothing I can do about it" is not what I want them to think. I want them to think "Gevlon is currently better than me because he use better ideas than me and I should adapt his ideas", but it's way too complicated for them. Remember, they don't live by conscious ideas, they just do what "feels right", meaning "what fits to the culture that the peers around them have". They don't make choices so they can't choose to live differently.
On the other hand a group is more visible. There are only 10-15 real guilds on the ally side, not counting bank guilds and "me and by bro and a friend from class" guilds. Since socials like groups anyway, they will notice and remember the guild names. Special, interesting or outrageous things we do won't go unnoticed and will be linked to the guild name.
One guy can be exception, but a full guild? It's much harder to dismiss a guild made of hundredths of people than a single guy. Also, there is much less self-esteem defending scheme attached. A social will do every logical fallacy he can, to avoid the "X is better than me" conclusion. Accepting that "X guild is better than mine because we have some other guys who kinda fail" is easier.
Also, while one can't change himself to be me, can easily change his group title to "The PuG". Being awesome is just a /w away!
Of course one can ask what's the point in luring socials into the guild who will do nothing else but walking around like peacocks with their "awesome" guild tag and lion? Simple: they must keep the guild rules for 12 weeks to get exalted with the guild for the "awesome lion". Remember, they do what peers do and also solve cognitive dissonances by changing their beliefs and not their behavior. Pretending to be asocial for 12 weeks changes them to something that is surely not asocial yet, but close enough to make them able to start thinking.
And what if they can't behave? The asocial ideas are very robust against M&S intrusion. As no one gets boosted and "helped", if someone turns out to be a useless M&S, he is kicked without anyone having more loss than suffering his last action (that earns him the /gkick). So it's not like "we geared up, boosted his alt, gave him herbs and he even ninjaed the bank".
For the above reasons I'm determined to collect more "awesomeness". Check Saturday's extra post. Obviously I don't expect anyone to help me in this. For a simple member the guild is still what it always was, an asocial sanctuary in the sea of lolling below-healer worgenlols (not kidding, that's the new arthasdklol). They don't have to do anything unless they want to earn some gold I offer. They do whatever they want within the rules.
Finally a goblinish remark: collecting guild achievements are much easier than personal ones. You don't have to grind alone, most of the stuff happens on its own, the rest can be gained by the people who are most fit for the task (self-selected by accepting the gold offered).
If you try to defend TB, just lost ICG, WV is under attack and enemies are arriving Slag, you
If you choose #5, you are welcomed on the morons of the week.
The answer for the first question is not derived from asociality itself. It's coming from my personal choice to not only live asocially but spread these ideas too. I'm fully aware of the contradiction between living it and talking about it, but everyone must make some unnatural efforts if he want to spread his things to the public. For example the meteorologists I know are not wearing 3-parts suit or full make up + designer dress when actually analyzing the data, but they make this show when they make the weather forecast in the TV.
I originally assumed that simply being more successful than the socials (measured in boss progress, gear/effort ratio, gold) is enough to turn them. They will notice: "look these guys are doing better than us, let's do as them". They obviously didn't. The reason for it lies in the "awesome" or "kinda cool lol" concept. They recognize some random crap as "status symbols" and consider earning them more valuable than actually useful stuff (both in WoW and IRL).
The whole "no-lifer" concept is coming from this: while the "no-lifers" are obviously more progressed then them, they demean and pity them since the "no-lifers" have no "fun", friends and sex. While it's not true, their beliefs in these are enough to keep them stay "fun ppl". In real life their nonsense can be stopped by the hard reality (the no-lifer has food and home, they starve on the street), but in a forgiving game they can carry on with their nonsense forever without punishment.
However there is a loophole in this system: the arbitrary crap they recognize as "status symbol" really bothers them. They really respect those "cool ppl" who get these and want to be like them. That's why they farm for "epixxlol". So, if I look up what nonsense is "awesome" this month and get it before them, I'll be more "awesome" than them and this gets to them. It force them to think up a solution.
Forcing them to think about their stupid way of living is not asocial. It's "long term investment into the mankind" at best and "altruistic" at worst. I can not expect anyone to do it. I choose to do it and by doing so I deviated from asociality. That's why I asked no one to help me get realm first. I paid them to do so.
The second answer is trickier. If I want to be "awesome" to make them listen to me, why do I despise personal achievements and mounts despite they are clearly "awesome" in their eyes? Because I'm just a guy in the crowd. If I would have all the mounts and the titles, they would never even notice me. There are too many people on whatever colored drake already, if I would spend all day blocking a mailbox with the most "awesome" drake even those who would bump into me would only remember "som cool duud" without recognizing me. When they read something from me, they will not remember that I was the "cool duud", they would say "I saw som cool duud on awsom drake and read some jerk nerdraging lol".
Even if I somehow force them to recognize my "awesomeness" by directly linking the "awesome" item or title, they could dismiss me as being an exception or even a cheater (gold-buyer, account-buyer).
Finally even if I somehow force them to accept me to be really "awesome" I achieved nothing besides them feeling bad. They can't be me. "Gevlon is better than me and there is nothing I can do about it" is not what I want them to think. I want them to think "Gevlon is currently better than me because he use better ideas than me and I should adapt his ideas", but it's way too complicated for them. Remember, they don't live by conscious ideas, they just do what "feels right", meaning "what fits to the culture that the peers around them have". They don't make choices so they can't choose to live differently.
On the other hand a group is more visible. There are only 10-15 real guilds on the ally side, not counting bank guilds and "me and by bro and a friend from class" guilds. Since socials like groups anyway, they will notice and remember the guild names. Special, interesting or outrageous things we do won't go unnoticed and will be linked to the guild name.
One guy can be exception, but a full guild? It's much harder to dismiss a guild made of hundredths of people than a single guy. Also, there is much less self-esteem defending scheme attached. A social will do every logical fallacy he can, to avoid the "X is better than me" conclusion. Accepting that "X guild is better than mine because we have some other guys who kinda fail" is easier.
Also, while one can't change himself to be me, can easily change his group title to "The PuG". Being awesome is just a /w away!
Of course one can ask what's the point in luring socials into the guild who will do nothing else but walking around like peacocks with their "awesome" guild tag and lion? Simple: they must keep the guild rules for 12 weeks to get exalted with the guild for the "awesome lion". Remember, they do what peers do and also solve cognitive dissonances by changing their beliefs and not their behavior. Pretending to be asocial for 12 weeks changes them to something that is surely not asocial yet, but close enough to make them able to start thinking.
And what if they can't behave? The asocial ideas are very robust against M&S intrusion. As no one gets boosted and "helped", if someone turns out to be a useless M&S, he is kicked without anyone having more loss than suffering his last action (that earns him the /gkick). So it's not like "we geared up, boosted his alt, gave him herbs and he even ninjaed the bank".
For the above reasons I'm determined to collect more "awesomeness". Check Saturday's extra post. Obviously I don't expect anyone to help me in this. For a simple member the guild is still what it always was, an asocial sanctuary in the sea of lolling below-healer worgenlols (not kidding, that's the new arthasdklol). They don't have to do anything unless they want to earn some gold I offer. They do whatever they want within the rules.
Finally a goblinish remark: collecting guild achievements are much easier than personal ones. You don't have to grind alone, most of the stuff happens on its own, the rest can be gained by the people who are most fit for the task (self-selected by accepting the gold offered).
If you try to defend TB, just lost ICG, WV is under attack and enemies are arriving Slag, you
- Rush to slag
- Try to stop the reinforcements coming from ICG
- Reinforce WV
- Surprise them at ICG
- Like these 5 hordies below, attack a siege moving on the road, away from Slag to the middle of nowhere



