What you see here is 4100 guild honorable kills and 12 deaths. Since we were 9-11 during the battle, it means 40:1 kill:death ratio.
Ingredients for the 40:1 cake:
- Dumb horde lolkids recruited
- 4 guild healers
- 2 other healers
- Healers have to die addon
- Everyone being at Slag, while 5-8 hordies are busy defending WV and ICG, spamming "OMG we haz 2 bases take slag FFS"
- Rotating flags
Who said that playing for win can't be fun?
Update: next battle ended after 15 mins as they got their first kill 7 minutes before the end, no time for sieges to destroy towers.