tag:blogger.com,1999:blog-1461700565722278823.post8169076461129957896..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: The wonderful OrcaGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger19125tag:blogger.com,1999:blog-1461700565722278823.post-6013203249626895122012-07-06T12:56:56.029+02:002012-07-06T12:56:56.029+02:00"The Corporate Hangars area is particularly u..."The Corporate Hangars area is particularly useful in that it cannot be scanned by players, making it nice for hauling high-value goods. (Note, however, that your corporation hangar is scannable by Customs agents, so you are vulnerable if you carry illegal items, like booster drugs, in Empire space.) Further, if your Orca is ever attacked and destroyed, anything in the Corporate Hangars area is also destroyed, denying any contents there to the attacker. Most pirates and gankers know this, and therefore assume that a savvy Orca pilot will store valuable cargo in the Corporate Hangars, thus providing a disincentive to attack it in the first place."<br /><br />Eve-UniAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-59132117517538122922012-06-13T02:53:16.375+02:002012-06-13T02:53:16.375+02:00If you want an orca that gets into warp in 10 seco...If you want an orca that gets into warp in 10 seconds, all you need to do is to put a power diagnostic in one of your low slots and then a 100mn MWD in a mid slot. It allows you to jump through a gate, hit warp then the mwd, and as soon as the mwd cycles once, you are in warp. It does sacrifice the reinforced bulkheads part of your tank but the time saved is enormous. Set the mwd to cycle once when clicked and you will be surprised how fast you can get into warp.Bellochehttps://www.blogger.com/profile/00122541080780218946noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-42463723550125564002012-06-12T21:08:46.666+02:002012-06-12T21:08:46.666+02:00Before the Inferno release, Orca kills didn't ...Before the Inferno release, Orca kills didn't drop loot from the corporate hangar or ship maint bay. Also the contents of those hangars didn't appear on the killmail. I've tested this on Sisi myself.<br /><br />in the Inferno release, flags were added to indicate that the item in the kill report were in those hangars. I've seen reports that was appearing on both kill reports in-game and via the API, there was a messed-up API-verified kill report for an Orca somewhere on eve-kill at least.<br /><br />Having said that some of the changes in the kill reports when you pull them via the API were reverted in one of the early Inferno releases. So this may not apply to current TQ.<br /><br />In any case I'd expect the fact that the stuff doesn't appear to me more down to technical reasons, rather than game design - so expect it to be fixed at some point. Ditto to both scanning and loot dropped.Fade Toblackhttp://www.the20minuters.comnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-35368959405006824882012-06-12T18:03:51.090+02:002012-06-12T18:03:51.090+02:00Actually it's irrelevant. If the loot can'...Actually it's irrelevant. If the loot can't be scanned, no sane pirate wastes 1.5B tornados on a possibly empty ship.<br /><br />If the loot don't show up on the kill report, no killboard junkie will bother.<br /><br />Random idiots can't muster a 20-men Tornado fleet.<br /><br />The Orca is as safe as something in EVE can be.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-52213833968899456712012-06-12T17:43:15.240+02:002012-06-12T17:43:15.240+02:00http://wiki.eveonline.com/en/wiki/Orca
"The ...http://wiki.eveonline.com/en/wiki/Orca<br /><br />"The ships maintanance bay is used to [...] station. Its contents will not show up on kill mails."<br /><br />"A special feature of a corp hanger is that its contents will not show up on kill mails". <br /><br />http://wiki.eveonline.com/en/wiki/Cargo_Scanner_I<br /><br />"Scans the cargo hold of another ship."<br /><br />Didn't find any place that ever said they wouldn't drop that hat a valid source available.<br /><br />Just like "Plexes never drop as loot" ages ago.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-753231011744014902012-06-12T17:42:40.758+02:002012-06-12T17:42:40.758+02:00@Anonymous
If your sample set was targets on TQ t...@Anonymous<br /><br />If your sample set was targets on TQ then how exactly do you know the dropped loot was from their corp hanger?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-51833103245967006102012-06-12T16:27:25.280+02:002012-06-12T16:27:25.280+02:00@Anonymous - i have tested it a few times with, le...@Anonymous - i have tested it a few times with, lets call 'em "volunteers".<br /><br />@Gevlon - sure, they might have been to stupid and put more into the cargohold than the cargohold can hold.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-44742270175887359782012-06-12T15:14:02.190+02:002012-06-12T15:14:02.190+02:00I and a friend tested it a few months back on sisi...I and a friend tested it a few months back on sisi. Neither corp hanger or ship bay or ore bay drop anything or show anything on the KM. <br /><br />This is probably due to a limitation in the KM code where only a select number of "containers" are looked at for the formatting of the KM. There is no slot for the corp hanger on a KM and as such that is not shown.<br /><br />The KM is pretty old code, in a recent devmail post and resulting discussion they went into it a little bit and the core seems to be largely unchanged since the days that KM's where still actual mails. <br /><br />In that discussion the point was the time shown on a KM, which isn't the time a ship is killed but the time the collected data gets processed into a "mail". Which prevented them from getting a more accurate time, since the time is already wrong.<br /><br />I wouldn't be surprised if the internal killmail process gets an overhaul now that they have given the UI aspect of it a re-doing. Also since they've been collecting ideas from the community for it over the past few months.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-56578354269793748452012-06-12T14:26:18.596+02:002012-06-12T14:26:18.596+02:00@Hivemind: Webbing would add significant human tim...@Hivemind: Webbing would add significant human time. Now I just press "jump", double-click AB and just ALT-Tab. The warp speed rigs on the other hand are interesting.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-33366478526250117762012-06-12T14:11:01.115+02:002012-06-12T14:11:01.115+02:00@ Gevlon & Anonymous
why don't you simply ...@ Gevlon & Anonymous<br />why don't you simply test it?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-34370358864540757062012-06-12T13:38:24.242+02:002012-06-12T13:38:24.242+02:00You could make the Orca go faster using an alt wit...You could make the Orca go faster using an alt with webifiers to speed up warping. Just a suggestion since you have spare alts in training not involved in your trade runs, and a lone alt in an ewar type frig (the Griffin being the Caldari example) could easily provide webs for all 3 Orcas while they're together, drastically cutting warp times.<br /><br />If you're never planning on using the conventional hold of an Orca for hauling, you might also want to consider using Hyperspatial Velocity Optimizer rigs, which will increase its warp speed. I'm guessing at present you use shield extender rigs for more tank, but I'd argue that if you're relying on the stealthy nature of the corp hangars to avoid attracting gankers, the 24k EHP difference between velocity and shield rigs makes little difference, whereas the extra 2 AU/s warp speed you get from 3 velocity rigs will make a difference on just about every warp you make.Hivemindhttps://www.blogger.com/profile/06023203654304122548noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-17879577342407847032012-06-12T11:41:07.256+02:002012-06-12T11:41:07.256+02:00Or, they were in the cargohold because stupid peop...Or, they were in the cargohold because stupid people don't know the difference between corporate hangar and normal cargoholdGevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-55892977126423183992012-06-12T11:37:00.127+02:002012-06-12T11:37:00.127+02:00@Gevlon the corporate hangar stuff is listed as ca...@Gevlon the corporate hangar stuff is listed as cargo on those mails.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-79658807463582299772012-06-12T11:03:38.258+02:002012-06-12T11:03:38.258+02:00The Orca feels slow, but not so bad. It takes abou...The Orca feels slow, but not so bad. It takes about 1.5x more to make the Jita-Dodixie road if you fit an inertia stab and an afterburner.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-8058508527061626902012-06-12T11:00:05.322+02:002012-06-12T11:00:05.322+02:00i have a question.
how long does the trip take in...i have a question.<br /><br />how long does the trip take in an Orca?<br /><br />is it quicker to take 5 trips in a 2B cargo inteceptor or 1 trip in the Orca with 10B cargo?Antinoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-48153373942039008002012-06-12T10:54:50.847+02:002012-06-12T10:54:50.847+02:00Can you link a single killmail where corporate han...Can you link a single killmail where corporate hangar drops loot?Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-45576758215181463972012-06-12T10:38:00.061+02:002012-06-12T10:38:00.061+02:00All ships are insurable. It is just whether the p...All ships are insurable. It is just whether the payout is worth it.<br /><br />The larger ships give you about 50% of hull value at platinum payout after costs, which is why freighters/orcas etc are not insured.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-64639004281471089242012-06-12T10:06:25.467+02:002012-06-12T10:06:25.467+02:00I thought they changed how the corporate hangar wo...I thought they changed how the corporate hangar works, and it can now be scanned? Be sure to confirm this!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-36027066997565960112012-06-12T09:16:07.069+02:002012-06-12T09:16:07.069+02:00kudos to whoever started the "orca killmails...kudos to whoever started the "orca killmails are incomplete rumor". I've barely seen a rumour holding for that long and causing so many people to make bad decisions.<br /><br />Can you scan the Corp Hangars of an Orca? No.<br />Will it drop and will you be able to loot? yes.<br />Will it show up on a Killmail? yes.<br /><br />how do i know? i killed my share of orcas.Anonymousnoreply@blogger.com