tag:blogger.com,1999:blog-1461700565722278823.post5677837057399948996..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: Fortnite: hoping but not expectingGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1461700565722278823.post-64688678817437518982017-07-22T00:17:58.935+02:002017-07-22T00:17:58.935+02:00@Smokeman: there is an obvious solution for this p...@Smokeman: there is an obvious solution for this problem: both easy content for some rewards and hard content with big rewards. This way the gogogogog kids can have their fun and players too.<br /><br />WoW does it right: Anyone can complete LFR and get some crap while Mythic is hard and gives gear. The terrible mistake of WoW is catchup mechanisms that makes all previous effort (both LFR and Mythic) pointlessGevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-71232475636744450512017-07-21T21:10:47.619+02:002017-07-21T21:10:47.619+02:00Heh. All levity aside, I have an actual comment:
...Heh. All levity aside, I have an actual comment:<br /><br />On:<br />"Will the optimal team achieve anything that the second team doesn't? Or will the difference will be only in some meaningless achievements and maybe 20% more rewards? Will there be exclusive content available only to the best players (like platinum league in LoL)? Or everyone will get everything assuming playing enough?"<br /><br />It's a PvE game, so you can expect the latter, that everyone will get everything assuming they play long enough.<br /><br />If they make it too hard it will go belly up and die. Why? Because market forces. If the game is hard, and grouping with better players cheeses that difficulty, (Which it always does.) then it will drive players to use premades to destroy content balanced for random groups. This drives the content to be harder, which closes out the random groups.<br /><br />If the game is too easy, or premades are not allowed, it will devolve into a "GO GO GO" zerg fest, also because of market forces. Easy content + rewards = more rewards for doing content faster.<br /><br />I'm going to watch this game to see if and how they solve this. I expect that they will make it easy, and buffer the group game with a single player "build your avatar" mode ala LoL to get you too hooked to quit (Sunk cost paradox.) <br />Smokemanhttps://www.blogger.com/profile/09019178942001694802noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-81593162141439548522017-07-20T17:43:46.211+02:002017-07-20T17:43:46.211+02:00Its not really on the fly at all, for nearly all m...Its not really on the fly at all, for nearly all maps you choose when to start the wave, meaning you could have farmed a massive superbase to defend the horde before it even starts.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-91024053340627856122017-07-20T08:06:52.447+02:002017-07-20T08:06:52.447+02:00The Arthasdklols are just canaries in the mine. If...The Arthasdklols are just canaries in the mine. If they can progress, it means that the game is piss-easy and if you find the game challenging, you are either a hopeless noob too, or self-deluding. Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-18352987765175638922017-07-20T07:24:05.994+02:002017-07-20T07:24:05.994+02:00I am not entirely certain, how 4, 40 or 40 million...I am not entirely certain, how 4, 40 or 40 million arthasdklols playing the game validate or invalidate my own experience of itmaximhttps://www.blogger.com/profile/12576542229498004147noreply@blogger.com