tag:blogger.com,1999:blog-1461700565722278823.post4476468100243387214..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: Basic WH navigation guideGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger20125tag:blogger.com,1999:blog-1461700565722278823.post-9524984833559138262013-11-26T10:34:50.486+01:002013-11-26T10:34:50.486+01:00Thanks Gevlon and everyone.
this helped a lot! ma...Thanks Gevlon and everyone. <br />this helped a lot! maybe I start looking into WH space. till now I got the impression better to ignore it. but the static thing seems to be another way to travel around.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-27956885653647771592013-11-26T07:32:01.812+01:002013-11-26T07:32:01.812+01:00Towers without forcefields are traps. Usually used...Towers without forcefields are traps. Usually used to get full moon coverage as an early warning system of an invasion (as an eviction is almost always started with dropping a tower...)... but one with guns and no forcefield could be "woken up" quickly and end your journey into WH space pretty quickly.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-32546182574652539902013-11-26T03:41:34.156+01:002013-11-26T03:41:34.156+01:00I have posted some numbers on the economics of C4 ...I have posted some numbers on <a href="http://vonkeigai.blogspot.com/2013/11/economics-of-c4-pve.html" rel="nofollow">the economics of C4 PVE earnings</a> that you might find useful over at my blog.Von Keigaihttps://www.blogger.com/profile/14469707993470718130noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-40660808245938879692013-11-25T21:46:25.684+01:002013-11-25T21:46:25.684+01:00"Without serious targets making serious ISK, ..."Without serious targets making serious ISK, no serious PvP-er can come and the whole zone drowns in frigate idiots."<br /><br />Well, conversely, as WH PVP isn't drowned in frigate idiots, people must be making serious ISK.<br /><br />The difference is the sporadic nature of it - you log in, scan your chain for the day and then see what you have available to do - be it cap escalations, null/wh pvp, or logistics or whatever.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-983061096441602392013-11-25T20:30:15.244+01:002013-11-25T20:30:15.244+01:00A couple thoughts/corrections...
warping 100 to a...A couple thoughts/corrections... <br />warping 100 to a new wh is a waste if you want to do anything but BM it, 20 is the norm, but not 10 since the sig and the WH are not physically in the same place and can vary upto 5k meaning you could warp right on top of the WH at 10k.<br />Finding a K162 indicates not only an exit, but that someone has scanned INTO your wh and might or might not be wandering about in your wh. <br />Keep in mind nearly all C1/C2/C3 wh that exit to HS are heavily occupied, try one with a LS exit if you don't want to start with a fight, Moving in solo is perfectly doable, but multiboxing to close unwanted holes (roll them daily, and keep track of the sig names) and run sites, even mining the ores efficiently you'll need 3-4 toons (not all the time, but at your disposal) lastly once you set down roots, thrown in a disposable scan alt from a diff toon as your last ditch scan alt, who can get you back in if your main toons get themselves podded. <br /><br />GL out there<br /><br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-68099536991438742342013-11-25T20:14:29.660+01:002013-11-25T20:14:29.660+01:00As has been said before you sabotage yourself by g...As has been said before you sabotage yourself by going alone. Only c1-c3 sites can be solo'ed effectively, higher class wormholes require a group effort.<br /><br />The ISK/h numbers that get thrown around for capital escalations are usually accurate. The big challenge of w-space is that when you are the only one in your corp/alliance online you can't do ANYTHING (other than cycling whs and looking for interesting connections).<br /><br />WH corps work quite similar to raiding guilds in WoW. Even in a hardcore raiding guild you can't just log in and raid, in fact you won't be able to raid with your guild most of the time that you could theoretically be online. Only if 9-24 other players in your guild are online at the same time you can do any raiding and earn shiny purples. So you set up a raiding schedule that limits you to raiding on only 3-5 days per week only for a few hours each and yet - you will still sometimes end up in situations where not enough people end up for a scheduled raid (and in contrast to WoW raiding you can't just pug a spot or two in your w-space corp).<br /><br />Casual raiding guilds in WoW usually die to too small bench sizes and RL commitments as they might not be able to get a full raid together for an entire week or two as soon as 2-3 of their members are busy irl. Casual w-space corps that try to live in c4 and above tend to die the same way.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-22838305928963081272013-11-25T20:09:10.964+01:002013-11-25T20:09:10.964+01:00Wormhol.es, and staticmapper are both good sites f...Wormhol.es, and staticmapper are both good sites for information about a system. Whenever you enter a new system, you ought to know its static, system effect (if any), and activity level. Wormhol.es also gives you useful guesses of who lives there.<br /><br />Do not rely on getting income from your home system. You can get a modest income in C4. (My system averages about a site per day, mostly combat sites, so maybe 500m per week if you run them all.) But C4 anoms are, I would guess, the most heavily farmed; that is, they have the highest spawn rate. C3 systems get a lower spawn rate of less-valuable sites. In C1 and C2 the sites are hardly worth running, and there many systems where they pile up.<br /><br />What matters in C1-C4 wspace is your static. You get a new static once per day without even doing anything, and it takes 5 minutes to roll your hole (except C1). You can generate as many systems as you want. Any PVE-based wspace income scheme worth talking about relies on the infinite supply of sites available across the static. And you will want at least a C3 static, because the basic sleepers (C1/C2) just are not worth much.<br /><br />(I have not lived in C5 or C6. However my impression from occasionally being up there is that there are a lot of empty systems. As such, the spawn rate is going to be depressed compared to C4. On the other hand, you can milk capital escalations four times per site. So it might not matter that much that there are fewer of them. Get a good group of guys and perfect your capital escalation procedure, and you should generate quite a bit. Even so, having a static in C5/C6 is still going to be exploitable.)<br /><br />You do not have to farm sleepers to make decent income in wspace. The other thing to do is get a good farming system and farm. PI is great in wspace. It does not scale perfectly, but you can fit a lot of bases per planet without too many problems. You can also do everything one does at POSes: reactions, manufacturing of all kinds, research, etc. Gas worth sucking is available in all levels. It is in good supply in C3 and up. And lots of very expensive gas is available in C5+. And rocks worth mining appear on all levels. There is no mercocet but there are all the other ores.Von Keigaihttps://www.blogger.com/profile/14469707993470718130noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-57455745466328070822013-11-25T18:50:45.315+01:002013-11-25T18:50:45.315+01:00My experience with wormhole space is not extensive...My experience with wormhole space is not extensive by any means, but I have lived in a C2 system for several months on two occasions. But I've got a couple comments about your article:<br /><br />First off, due to the sporadic nature of wormhole sites you'll find that isk/hour can be a tough metric to use but it is doable. The only thing you can count on in wormholes sites is the fact that you'll have days where there are no spawns in your system except your static wormhole(s). And if you only work the sites in your home system, you'll find that you won't make much isk.<br /><br />Second, you mentioned Sov and Rent costs. There is no Sov in w-space, so no need for TCUs, IHubs or paying Sov bills. But no Sov means no Sov fuel bonus either, so the towers burn fuel without the Sov discount. As far as renting goes, I don't know of any w-space renting organizations. I think many groups just go in and find an unused system and just move in. <br /><br />Good luck wormholing. So how far down the rabbit hole do you want to go?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-4582432932317084262013-11-25T18:24:10.338+01:002013-11-25T18:24:10.338+01:001) Note that a single dscan won't see the enti...1) Note that a single dscan won't see the entire system. Max dscan range is approx 14AU (slightly higher in reality). Make sure you dscan everything before dropping probes.<br /><br />2) http://wormhol.es/J121323 - wormhol.es is a wormhole-specific data aggregator that can give you class/static information as well as dotlan, eve-kill and other activity stats at a glance.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-82057977600432874282013-11-25T17:04:06.636+01:002013-11-25T17:04:06.636+01:00ISK matters because without it you can only attrac...ISK matters because without it you can only attract lolpvpers. <br /><br />Without serious targets making serious ISK, no serious PvP-er can come and the whole zone drowns in frigate idiots.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-32296594706564785912013-11-25T16:25:56.388+01:002013-11-25T16:25:56.388+01:00200B could buy a couple of titans. 50B could not.200B could buy a couple of titans. 50B could not.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-10139292339829491502013-11-25T16:18:52.933+01:002013-11-25T16:18:52.933+01:00@ Another Byte of the Web: "The thing is, it ...@ Another Byte of the Web: "The thing is, it is almost impossible to beat trading income in the state the game is in now."<br /><br />You can make upwards of 100-150m/hour per account doing Incursions and you have people multiboxing 10 accounts doing them.<br /><br />There's also faction warfare missions which net net around 500m/hour per account (at a good tier) and scales as much as you have skill (think up to 6-8 accounts).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-36971452668361175192013-11-25T15:26:21.753+01:002013-11-25T15:26:21.753+01:00Isk is gevlons way of evaluating the various ways ...Isk is gevlons way of evaluating the various ways to play eve.<br />Its safe to say that he has been on MMOs for a long time and he doesn't just jump into stuff that does not make a difference.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-53649283483629430572013-11-25T15:07:08.950+01:002013-11-25T15:07:08.950+01:00There are several problems.
You cannot say "...There are several problems.<br /><br />You cannot say "because hardly anyone does it, it is not rosy". Trading is THE most AFK way to get isk in game, yet the number of people doing this as a main source of income is relatively small.<br />The same is true for several other gameplay styles.<br /><br />People are not in wormholes for a number of reasons.<br /><br />Secondly "I make X/hr" is meaningless without a base behind it. People see "I make 1b/day from trading" and never ask "how much are you investing for that return"<br />So, you make 50b/month...from what base investment each month? From 5b, 10b, 50b, 100b?<br />From how many characters? This is what also puts new traders off. You say "I make 50b a month", and they think you do it with one char only.<br /><br />Anyway, wrt wormholes. As Another Byte said, find another metric :)<br />Isk is relatively meaningless, go for "number of wh systems I can control"Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-19742737896815754282013-11-25T13:17:03.945+01:002013-11-25T13:17:03.945+01:00Just a heads up, people camp places where c1 exits...Just a heads up, people camp places where c1 exits like to show up, so starting up the pain in the butt will be stealth bombers, no local to see someone come and they camp above or below axis so you never see anything on d-scan. They sneak on in point you and all their buddies who were hiding off scanner range warp in and take out the fleet.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-17567972195605597732013-11-25T09:21:32.055+01:002013-11-25T09:21:32.055+01:00He cares about isk because isk allows you to repla...He cares about isk because isk allows you to replace dreads when you lose them.<br /><br />Any organization trying to effect the big picture is going to lose dreads.Paul Dejeanhttps://www.blogger.com/profile/02078988687695155618noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-28477088412808741702013-11-25T08:36:25.584+01:002013-11-25T08:36:25.584+01:00I second the "why do you care about ISK"...I second the "why do you care about ISK" notion.<br /><br />Specificall, why is ISK / hour is an important metric to you? What do you plan to do with all the accumulated ISKs?<br /><br />Otherwise - good guide on WH space. I've been needing one of those.maximhttps://www.blogger.com/profile/12576542229498004147noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-24792251880213964872013-11-25T07:43:15.857+01:002013-11-25T07:43:15.857+01:00I think you've given yourself an invalid objec...I think you've given yourself an invalid objective, since you'll need a team od players (or accounts if you multibox) to maximize income from higher class wormholes. By being solo, you pretty much sabotage your goal.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-82261874058218234802013-11-25T07:38:36.854+01:002013-11-25T07:38:36.854+01:00@ Another Byte on the Web
You can't buy many ...@ Another Byte on the Web<br /><br />You can't buy many T2 BPOs for 50b, you can build a Titan with 50b, can't build many capital ships with 50b, you can't fully utilize a large POS researching capital BPOs with 50b (excluding the characters, PLEX, POS). There's lots more things you can do with 200b.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-59194878930489420922013-11-25T03:23:26.799+01:002013-11-25T03:23:26.799+01:00Why do you still care about ISK? I mean, as much a...Why do you still care about ISK? I mean, as much as it provides a nice number with which to measure success, it is not a very useful metric after a certain point – after all, there is not much you can do with 200B that you can't do with 50B.<br /><br />Maybe you should try establishing different objectives? Differently from most MMORPGs, EVE lacks clear final objectives, functioning much more like a sandbox. Maybe your unsatisfaction with your prospect for projects stem from this.<br /><br />For instance, instead of trying to make a profit from WH, you might try your hand in seeing how long you can protect a given WH space with a single account. Or maybe some rethinking about how these zones are valued – what are different ways to earn ISK from WH beyond the trivial mining/rating exploits. The thing is, it is almost impossible to beat trading income in the state the game is in now.Another Byte on the Webnoreply@blogger.com