tag:blogger.com,1999:blog-1461700565722278823.post3063680567789035551..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: "We're not douchebags"Gevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1461700565722278823.post-52622627230119905422011-10-29T05:27:37.943+02:002011-10-29T05:27:37.943+02:00Can you blame him for saying that? All players whi...Can you blame him for saying that? All players whine about is "grind" "tew hard" and "I haz a life". So if they did make it long, they will be raged against. And now they're being belittled because they don't want to make it grindy. Personally, I think they should stop listening to the whiney playerbase and do what they do. They created an amazing game because they know how to do it.<br /><br />But when you get the community involved so heavily, you can't get an accurate stance on where people's true opinions lie. Because everybody is so worried about battling the "elitists". So they say anything they can to make it sound like the majority of the playerbase hates raiders, and that the game should be changed accordingly. If they really want to keep the game going in a good direction, they need to get rid of the official forums. Or put restrictions on it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-45413851885122702122011-10-27T02:09:38.309+02:002011-10-27T02:09:38.309+02:00If we're looking at leveling "grind"...If we're looking at leveling "grind" from a social perspective, I think the big reason it's treated as a bad thing is because you can't be "cool" until you're max level. Being a great level 53 paladin is pointless from a status perspective since anyone at the level cap, no matter how bad a player, is so much more powerful than you.<br /><br />No matter how much fun the leveling process could be in WoW, the people who want to show off (which is a lot of people in a social game like WoW) won't be happy at any point while leveling. It's just something to get through as quickly as possible so you can hit 85.Briannoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-18624178530319814562011-10-26T17:38:57.343+02:002011-10-26T17:38:57.343+02:00Transcripts don't carry emotion. He is clearly...Transcripts don't carry emotion. He is clearly trying to sell his product saying "don't worry, it doesn't matter." whereas you read way too much into that. Also, you took it out of context for a rant. People who start with D3 must all level up whereas people who play WoW are mostly lvl 85.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-81690109325557272282011-10-26T15:36:59.284+02:002011-10-26T15:36:59.284+02:00The name of the game is "planned obsolescence...The name of the game is "planned obsolescence". By making the levelling less relevant and the level cap more relevant, as soon as a new expansion hits they can make the old level cap and everything associated with it (read: gear) obsolete.<br /><br />If they were to make the level cap not so relevant there would be less need for buying a new expansion, as long as you are satisfied with the levelling experience of the original game.<br /><br />For reference most older single-player RPG games had a level cap which was very difficult to reach, and actually gave no significant advantage since after a while a new level would give a very low increase in strenght for the character. A similar approach for games like Diablo or WoW would mean a much difficult "planned obsolescence".Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-17545878134116921012011-10-26T12:56:25.909+02:002011-10-26T12:56:25.909+02:00@artemica
In short: the old world was the new wor...@artemica<br /><br />In short: the old world was the new world to new players, they changed it for jaded alt-levellers who just wanted to get to cap ASAP.<br /><br />The succes of the old world (which, unlike later expansions, felt like a world) is illustrated by the fact that Blizz still uses the old content to draw people, only recently did they e.g. start using Goblins in their 'WoW is F2P' campaign (wether this constitutes fals advertising as you can't play Goblins as F2P is another issue).<br /><br />Nils had a post about this (http://nilsmmoblog.blogspot.com/2011/09/wow-was-dumbed-down-for-hardcore.html )but there are other blog-posts as well, the whole easy levelling thing is primarily there to get the nth alt to the Raiding threadmill.<br /><br />And really, if Blizzard had any real concern about new players, they wouldn't have created - and kept creating - enchantable Heirlooms and even allow them to be used in PvP outide the Twink-BG's (twinks btw obviously being expelled for the good of alt-levellers, not so much new players).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-37230739512380724302011-10-26T12:44:19.630+02:002011-10-26T12:44:19.630+02:00The sooner people hit the top level the sooner the...The sooner people hit the top level the sooner they will invest in their equipment. Leveling gear and end game gear will have differing monetary value with the latter going for a premium.<br />This means Blizzard will make more money with the RMAH when characters reach level 60 as more people will be willing to invest in their characters at that point.Bobbinsnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-65348004296932348632011-10-26T10:46:20.491+02:002011-10-26T10:46:20.491+02:00@Anonymous
"Finally seriously invest in the ...@Anonymous<br /><br />"Finally seriously invest in the new player?" I think the old world revamp was about as serious an investment in new players as it gets.Artemiciahttps://www.blogger.com/profile/06395429230541778372noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-10282737563915459142011-10-26T09:11:34.305+02:002011-10-26T09:11:34.305+02:00@Azzur
"Q. How many hours do you anticipate t...@Azzur<br />"Q. How many hours do you anticipate the average player will have to invest to hit level 60 in Diablo III?<br /><br />JW: This is a really hard question to answer, people ask me this all the time. The answer depends on how insane you are... I'm gonna say... I'm not even gonna guess, because if I do I know that's going to come back and haunt me. We're not really concerned about making 1-60 some ridiculously long grind. We're not douchebags, it'll be based upon what feels good.""<br /><br />Seems to me they're pretty much talking about Diablo III.<br /><br />Wether WoW has to finally seriously invest in the new player (instead of lazy alt-leveller) experience to staunch its bleeding, is something for another post.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-59668738038097196672011-10-26T08:18:57.130+02:002011-10-26T08:18:57.130+02:00I am not positive that Diablo III will truly be fr...I am not positive that Diablo III will truly be free-to-play. What is to stop them from periodically adding content that is optional but must be paid for? If this optional content had new drops, then of course anybody trying to sell items on the auction house will have to purchase it. If Blizzard are goblins, then they would do this, right?Yagglehttps://www.blogger.com/profile/15177750815584983551noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-6211292654427778322011-10-26T07:26:50.157+02:002011-10-26T07:26:50.157+02:00The conclusion is wrong because Gevlon has read it...The conclusion is wrong because Gevlon has read it in the wrong context. WoW is in the final stage of it's lifecycle and there are now very few new players. The ones doing the 1-60 "grind" are people playing alts.<br /><br />This is in contrast with Diablo III and WoW-vanilla where the enjoyment of playing a new game will make leveling fun.Seanhttps://www.blogger.com/profile/18381576369055180683noreply@blogger.com