tag:blogger.com,1999:blog-1461700565722278823.post2064817405085095665..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: "For fun" switchGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger28125tag:blogger.com,1999:blog-1461700565722278823.post-6218535356771606322011-03-28T03:58:19.254+02:002011-03-28T03:58:19.254+02:00Wasn't there a recent (month?) blue post where...Wasn't there a recent (month?) blue post where Blizzard was apologizing for a Blue being rude; the customer complained about a lower level PvP issue and the Blizzard employee said "just get to 85". Blizzard has explicitly said that they don't really worry much about PvP balance before 85. I.e., if you are PvPing before 85, you should expect an inelegant experience at best. <br /><br />For unrated PvP a 1600 to 150 loss is *much* preferable to a long but inevitable 1600 to 1300 loss. In fact in AV, I prefer an extremely quick loss is preferable to an extremely long win.<br /><br />I also think questing or leveling has a much better risk/reward than instances prior to 84. How much better are you able to kill Lady S because of some extra time in Scarlet Monastery?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-24309369183041043792011-03-23T02:07:33.402+01:002011-03-23T02:07:33.402+01:00Gevlon, why do you feel entitled to success for pu...Gevlon, why do you feel entitled to success for pushing a button? Why are you not using your free market principals to find groups within the social contacts you have available (e.g. the PuG)? How are your expectations any different from M&S expectations? You expect Blizzard to match you with people like yourself to increase your chance of success, without taking any responsibility (in an MMO!) yourself. "I am a good player! I deserve the good XP/hour for merely being!"<br /><br />Your BG QQ is especially telling. Do you only have fun if you win the match? Nobody enjoys losing <i>per se</i>, but if you aren't having fun in the individual components of the larger battle, you perhaps need to reevaluate why you are even playing MMOs to begin with. Some of my best BG experiences happened in games which I lost - heroic last stands in AB, kiting 4 DPS as a healer with the flag in WSG, breaking a GY camp, getting a pocket healer and wrecking faces mid-field. Have you never experienced the joy of getting targeted by a superior player and prolonging your death for as long as possible, undoubtedly causing immense frustration by proxy? Playing my mage or rogue, I always Sheep/Sap the best players over and over and over until DRs start in, even if my own death comes swiftly afterward. These games were probably over before they even began (no healers, etc), so you may as well get any enjoyment out of it as you can.<br /><br />In any case, your segregation scheme would never work. Instead of getting grouped with players like yourself, it is infinitely more likely you would never be grouped up at all, outside of perhaps high-traffic times. This could only be solved via market forces if you made your time more valuable than other people's, such as paying extra subscription fees or in-game value like gold or whatever. Otherwise, get your own groups or stop complaining like just another M&S.Azurielhttps://www.blogger.com/profile/16581263347888757710noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-30287638084769046542011-03-22T21:24:33.357+01:002011-03-22T21:24:33.357+01:00@Caramael:
They have that; just play the day of, ...@Caramael:<br /><br />They have that; just play the day of, or a very short time after a new release. 5mans and raids were much harder ~30 hours after Cataclysm went live, when our guild had just barely had the time to level enough people to 85 and for those people to get some sleep. Running Omnotron in gear that wouldn't let you queue for heroics definitely had reduced healing/damage/threat.Espoirehttps://www.blogger.com/profile/10334272684472188651noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-25474143901576144092011-03-22T20:41:40.411+01:002011-03-22T20:41:40.411+01:00This cant work because it requires a self-reflexiv...This cant work because it requires a self-reflexive act of thought from people who you define as distinctively stupid ie. not self-reflexive.<br />Given a switch with x options, the members of the group called m&s/lol-kids/etc will distribute themselves in x similar sized groups, each for one option, as the reflexive work that is needed to assign oneself to the correct group is, by definition, above their possibilities.<br /><br /><br />One option would be segregation by computerized quantification of playstile.<br />The thing is actually allready ingame, in form of the arena with its mmr rating. A similar rating could be assigned to each dungeon-grinder, based on his dps, death/run, time/run etc in relation to other players. This could even lead to some competition in becoming a better player.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-52071597494448609352011-03-22T17:36:18.275+01:002011-03-22T17:36:18.275+01:00I think my solution is way simpler, way better. N...I think my solution is way simpler, way better. Never ever EVER use dungeon finder, or whatever it's called. Dungeon Finder = Stranger Danger.Yagglehttps://www.blogger.com/profile/15177750815584983551noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-14176497577180638152011-03-22T17:25:42.533+01:002011-03-22T17:25:42.533+01:00@ Johnny - should the PVE healers take the +hit or...@ Johnny - should the PVE healers take the +hit or the +dodge?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-11997022043092459312011-03-22T16:45:00.447+01:002011-03-22T16:45:00.447+01:00I believe instead of mastery, Blizzard should have...I believe instead of mastery, Blizzard should have new mastery at 80 where people choose between PVP (+resilience), PVE-Raid (+hit or +dodge), and Casual (xp bonus for alts). I think fun mode would be the last one and all your that switch stuff could apply. Then you could actually see their choice on inspection and figure out what to do, as no Raid group would ever take casuals, etc.Johnnyhttps://www.blogger.com/profile/04986335172701114597noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-29832061376103183842011-03-22T16:12:32.003+01:002011-03-22T16:12:32.003+01:00Call it what you like - attitude, play style, pers...Call it what you like - attitude, play style, personality, goals - it's still just an arbitrary "close enough to me that I am satisfied" parameter. Adding a system that worked to your satisfaction would just increase the pressure to add more filters to please people whose preferences are different than yours.Wilsonnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-5640845116181737232011-03-22T15:55:14.634+01:002011-03-22T15:55:14.634+01:00A tank or any player that has never seen a hunter ...A tank or any player that has never seen a hunter trap is someone that may not be M&S and is likely just a new player learning the game for the first time. Why not teach him what CC is? You have trained yourself to be instantly intolerable of anyone making any mistakes yet a new player would have no way to know where to go to read up on how to tank or boss fight strategies. He may not even realize its neccessary at this point.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-51027330515571444262011-03-22T15:46:32.811+01:002011-03-22T15:46:32.811+01:00@Michael: or they are alts, or new players.
@Shel...@Michael: or they are alts, or new players.<br /><br />@Sheldon: NO! I want a switch that allows me to play with people with similar ATTITUDE. I gladly play with the newbie who says "guys I'm new, and will make mistakes but not intending to do them twice, please give tips". I also gladly play with a topguild member who says: "your gear gives 78% stats of mine, so you'd better damage at least 70% of me". <br /><br />But I DONT want to commune with mr "lol idc cba gogogogog".Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-36657282639998516022011-03-22T15:08:19.294+01:002011-03-22T15:08:19.294+01:00Blizzard would never do this, not because they cat...Blizzard would never do this, not because they cater to socials or morons or whatever label you believe in, but because it wouldn't work. What you are asking for is a method to sort people so that you end up always being grouped with people who are acceptably close to you in terms of skill, experience, personality, play style, and goals. But "acceptably close" is completely arbitrary (unlike level or gear). Even if they were to add in these options you seek, either you or someone else who find that they sometimes end up with a someone who isn't acceptable, and would demand even more options and more sorting, and it would continue until nobody could ever get a group.Sheldonnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-49457226604875072242011-03-22T14:51:37.374+01:002011-03-22T14:51:37.374+01:00Do you this that adding some kind of switch would ...Do you this that adding some kind of switch would drag the wait times on LFD even higher? As a healer I find my wait times to be anywhere from instant to 15 minutes on a bad day. DPS I think runs from 30-45 mins. If separated automatically or by choice one side is going to be lacking in roles I would think.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-44611784560610658302011-03-22T14:27:58.628+01:002011-03-22T14:27:58.628+01:00You're such a social gamer, Gevlon! You run i...You're such a social gamer, Gevlon! You run into all these people in game I never see. :P<br /><br />I have to confess, I haven't run a 5man in a few good months, since I replaced my last green, but if I were to queue for a random, I'd definitely select 'for fun' over 'for progression'. People that still run 5mans for progression are those who are too bad to get into good raiding guilds. Meaning that they're either too horrible at their role, or too obnoxious/annoying to be around.<br /><br />Really, you can't join a random pug and have that high of an expectation of success. A huge chunk of being able to overcome an encounter is being able to trust the people you're playing with. Even if strangers play well, you could still fail from lack of familiarity. I'd think anyone who has brought in a knew off-tank or kiter to your raid group would agree with that. XD<br /><br />With low expectations all around, I'd rather end up grouping with random people who are more pleasant than more progression focused. 70 valor isn't worth having to deal with obnoxious people.Michaelhttps://www.blogger.com/profile/09827557339032342430noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-1041901641251332822011-03-22T12:59:19.114+01:002011-03-22T12:59:19.114+01:00How about a "hardcore" mode where tank t...How about a "hardcore" mode where tank threat generation is decreased (or the other group members' threat generation increased, or both)? And perhaps a minus x% dps/heal zone debuff. Kind of like the way it was in vanilla WoW, where no cc and dpsing the wrong target meant serious trouble.Caramaelnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-38175768508005291242011-03-22T12:15:28.986+01:002011-03-22T12:15:28.986+01:00There is such an option within Halo Reach for the ...There is such an option within Halo Reach for the Xbox. You can select your preferred play style as Lone Wolf or team player. It will try and match you to your preferred play style.<br /><br />I cannot imagine Blizzard going with your idea as they want you to boost people. However changing the setting from "Play for fun" to "Prefer social groups", then "Elitist" to "Prefer progression groups" and finally the default as "Don't mind". That might meet Blizzards requirements for allowing socials that want to boost others to do so.<br /><br />If you end up with a M&S that didn't select, then you can tell them they should have picked social groups. Your doing as Blizzard wants and teaching them something.nextweeknoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-74005904930259408362011-03-22T11:38:23.556+01:002011-03-22T11:38:23.556+01:00@ Gevlon - your appendment and Zazkadin's idea...@ Gevlon - your appendment and Zazkadin's idea is different - he's proposing that it's a server-based calculation that puts you in one of the two groups.<br /><br />By having a personal switch, you still have the problem that either 'fun' or 'elitist' is cool, and everybody toggles it anyway.Squishalothttp://www.wowhead.com/user=Squishalotnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-29555579859581757402011-03-22T11:24:56.396+01:002011-03-22T11:24:56.396+01:00@ Squishalot: The only exeption being the Toons th...@ Squishalot: The only exeption being the Toons that run araound in Account bound gear.<br /><br />What i have encountered recently on the German EU Servers are low Level Players that specificaly state at the beginning of a LFD Dungeon that this is their first Toon in WoW, that they are very unexperienced and would appriciate any help or advice that can be given. <br />It is nice to see how most Groups react as they try to educate the Newbie in regards of Gear/Playstyle/Mechanics and so forth.Riptornoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-3400119270178775612011-03-22T11:16:34.371+01:002011-03-22T11:16:34.371+01:00You have gotten to the counterargument to this you...You have gotten to the counterargument to this yourself, and recently:<br /><br />lolkids want to be in a group with 4 'elitists' so they don't worry about losing. They just want you to shut up about their sucking and let them collect their loot.<br /><br />Almost no one would intentionally join a group where they might *not* be the worst player. Therefore, everyone would select progression, unless they didn't know about it.<br /><br />Moreover, Blizzard would not intentionally create a public rating system that allowed players to effectively stratify themselves into carrier/carried, because it shatters the illusion that carried players just need better gear.<br /><br />While this is an interesting think-piece, you have contradicted its underlying principles and rendered it invalid yourself.Ayonelnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-69381168603999184302011-03-22T10:21:20.281+01:002011-03-22T10:21:20.281+01:00People who are challenged in the area of literacy ...People who are challenged in the area of literacy (can't upset them by calling them idiots, can I) put two "o" in "loser" because of how the English language usually works: "o" in "loser" is pronounced roughly the same as "oo" in words such as "noodles"<br /><br />Some people encounter noodles far more often than they encounter dictionaries.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-56403318513528655112011-03-22T09:24:51.990+01:002011-03-22T09:24:51.990+01:00@Zazkadin: text appended.@Zazkadin: text appended.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-76208044984805208892011-03-22T09:00:12.259+01:002011-03-22T09:00:12.259+01:00I have to agree with Squisalot that a player-selec...I have to agree with Squisalot that a player-selectable option probably wouldn't work, because one of the options would be considered cool and the other wouldn't and it would force people into choosing the option that's not the best for them and therefore not the best for everyone in their party.<br /><br />Perhaps Blizzard could implement some sort of Artificial Intelligence, that determines what kind of player you are, by monitoring (objective) qualities about your play style, e.g. whether you enchant and gem your gear, whether you do reasonable dps/hps/threat for your ilvl, whether you initiate votekicks of underperformers et cetera. Then the LFD tool could put like-minded players together in a team. so that the elitists are paired with other elitists and the fun people with other fun people.Camielhttps://www.blogger.com/profile/08629732318319567705noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-7825427219784063602011-03-22T08:34:30.229+01:002011-03-22T08:34:30.229+01:00Without a friend to pair up with, doing a healer/t...Without a friend to pair up with, doing a healer/tank combo (and often the tank being the highest dps), we found PUGs almost always frustrating and most players idiotic. <br /><br />That's if you're even playing against real players! <br /><br />We encountered so many bots (Or players so moronic you can't believe they're real?). These "bots" would not say a word, they would usually run ahead of the tank/lag behind, sometimes auto-shoot or just stand in the fight not doing anything. <br /><br />Often they would run off a ledge and stand at the bottom with mobs, their "program" completely derailed from the normal. After dying they wouldn't res. After a few minutes they would just leave the group or get kicked. They usually also need on everything. <br /><br />Judging by the strange behaviour and lack of response, we called them bots. Whether they are the lowest of the lows, or really bots, we never could determine, since they never respond to the accusations.<br /><br />Not really worth it... in the end.Lindahttps://www.blogger.com/profile/10770597390707465447noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-59220132428685415692011-03-22T08:27:32.100+01:002011-03-22T08:27:32.100+01:00They don't have fun when they wipe but someone...They don't have fun when they wipe but someone reminding them they failed is much worse scenario. This behavior is common between many players not only M&S. I knew players who were saying there is no need to worry about wipes and overall performance and were proud about position on wowprogress at the same time. Every people want success but every people don't want to be said they are doing wrong.Juminanoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-23543116472111162172011-03-22T08:14:00.929+01:002011-03-22T08:14:00.929+01:00This post conflicts with other posts you have made...This post conflicts with other posts you have made about how Blizzard has smartly tricked the skilled players into carrying the M&S. The entire LFD rewards system is in place to make you group with random strangers. Despite how much the "fun" people complain about "elitists," they could not complete basic content without them.Samushttps://www.blogger.com/profile/02310391280860277082noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-60188780308976358462011-03-22T07:41:13.542+01:002011-03-22T07:41:13.542+01:00I am currently leveling a healer and doing a lot o...I am currently leveling a healer and doing a lot of LFD runs along the way and have not really had much problems with M&S. <br />While I agree that there are a lot more of them in lower levels, it seems that it is still practically impossible to wipe (at least up to lvl 52 and BRD where the char is atm).<br /><br />The part that worries me is that early game has been dumbed down so far, that now it actively dumbs down players.<br />As a healer I dutifully try to learn all the synergies of my spells and talents and when to use what... except its always "use the most mana-efficient crap". <br />At one point in RFD I got so bored I asked people to ninja-pull or something, to make healing the least bit challenging... the pally tank responded by charging into a few mob packs and popping shield... I still didn't even have to remember what the hell I've bound flash heal to.<br /><br />Tanks get to do the most, while dps barely even need a pulse to finish dungeons.<br /><br />When every low-level dungeon is rewarding mindless zerging and zero tactics with faster runs, new players getting to Cata content are in for a nasty surprise. And so are the old players who will meet them in LFD and tradepugs.Grimnoreply@blogger.com