tag:blogger.com,1999:blog-1461700565722278823.post1565490056699833012..comments2024-02-27T14:44:07.868+01:00Comments on Greedy goblin: Sisters marauderGevlonhttp://www.blogger.com/profile/07072766785893313616noreply@blogger.comBlogger34125tag:blogger.com,1999:blog-1461700565722278823.post-67382135982819273982013-07-19T13:58:12.307+02:002013-07-19T13:58:12.307+02:00The fit is only 1,1b and has 60k ehp, you would ne...The fit is only 1,1b and has 60k ehp, you would need 5-6 tornado, at which point you're going barely break even. In that time you could have ganked juicier target, so no, you won't get ganked every single day. And even if you do get ganked eventually, if i make 50m/h more than you, then after 30 hours i'm break even. And if you're really that afraid you can take my fit and go full t2, will still be better than your method.Karah Serrigannoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-45237867220508247842013-07-19T06:22:23.823+02:002013-07-19T06:22:23.823+02:00@Karah Serrigan: I don't doubt your results. T...@Karah Serrigan: I don't doubt your results. The problem is - as yourself put: is that your ship is very easy to gank and pretty expensive. <br /><br />You got lucky with gankers. One day your luck will run out. Of course you can just add that to the costs, but I'm not sure it will still be positive.<br /><br />My setup isn't succeptible to ganking.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-75576900294664493012013-07-18T23:39:56.137+02:002013-07-18T23:39:56.137+02:00Ok goblin, you wanted it, so here it is: I've ...Ok goblin, you wanted it, so here it is: I've frapsed 40 minutes of mission blitzing. Unfortunately my hdd got full so i had to stop. It's sped up x4 and i've blacked out names as best as i could, but you can still see the LP (started from 0) and the timestamp in the bottom left corner. <br />In about 41 minutes i've collected >36k LP. That would be 54k in 60 minutes, however that is pretty low for several reasons:<br />-I haven't missioned for a year and fucked up especially in the first Buzzkill <br />-I did Recon 2, which is quite bad LP/h wise, but is a quick mission to do and counts towards getting faction missions. <br />-I also was a bit unlucky on the Pirate invasion as TWO bs bumped 100+km away. I'm shocked CCP still hasnt fixed this.<br />-Aside from Recon 1 once, i did not get any more S-Tier missions like Scarlet or Pot and Kettle. Those have hilarious rates.<br /><br />Now if we're still counting with your 2k isk/lp conversion, thats 100mio/h on ONE account. You could say my mach is more vulnerable towards ganks, but the fit is quite cheap and i haven't lost one yet.<br /><br />So there is space upwards, much space. You can trust me when i say i can average 60k lp/h/character easily, while dualboxing these machs, because that's what i did a year ago. In fact, when you go to your standing tab, and doubleclick one of the corporations that you missioned for, you can see each mission listed. I had 250 pages of those on each character, and i let a guy write a program for me that can process this data a year ago. I am not making this up. I CAN make 60k lp/h, you can trust me on this one. Unfortunately, all old logs seem to have been lost with one of the recent expansions, as those corporations do not list my old missions anymore, so i cannot prove it. But really, the video should give you the right idea. <br />Mach fit i used:<br />[Machariel, dps]<br />Republic Fleet Gyrostabilizer<br />Republic Fleet Gyrostabilizer<br />Republic Fleet Gyrostabilizer<br />Republic Fleet Gyrostabilizer<br />Tracking Enhancer II<br />Tracking Enhancer II<br />Tracking Enhancer II<br /><br />Gist C-Type X-Large Shield Booster<br />Tracking Computer II, Optimal Range Script<br />Adaptive Invulnerability Field II<br />Adaptive Invulnerability Field II<br />Gist C-Type 100MN Microwarpdrive<br /><br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />800mm Repeating Artillery II, Republic Fleet Fusion L<br />Small Tractor Beam II<br /><br />Large Core Defense Capacitor Safeguard I<br />Large Projectile Burst Aerator II<br />[empty rig slot]<br /><br />Video: http://www.youtube.com/watch?v=WddqGAod_NA<br /><br />Oh, and needless to say, i chose Republic Fleet in emol to not give away my real agent/corp/system. I don't fly for them normally, thats why i started with 0 LP, so you're gonna have to find out yourself which conversions are better than 2k isk/lp ;))Karah Serrigannoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-51193006123675645122013-07-17T03:28:31.028+02:002013-07-17T03:28:31.028+02:00When I blitz, I can pull in 40-60k lp in an hour d...When I blitz, I can pull in 40-60k lp in an hour depending on the missions I pull. (This is in a .7 system so lp rewards aren't as high as a .5)<br /><br />40k x 2k = 80m/hr<br />60k x 2k = 120m/hr<br /><br />That's with one character in a well skilled, not too heavily blinged out Tengu. And that's just LP, I'd also get about 30m/hr in bounties and mission payouts.<br /><br />Back when you could make ships unscannable, I'd do this out in lowsec and pull in 60-80k lp/hr. Only difference was that I used a scout.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-87980054949492479882013-07-17T00:42:46.374+02:002013-07-17T00:42:46.374+02:00@Gevlon: "but his statement is pointless as i...@Gevlon: "but his statement is pointless as it cannot be checked. It's like: "I know there are aliens in the planet, I've seen them, but don't tell you""<br />But other have already confirmed his statement is correct. I also confirm it is correct. He still has the right to not give away trade secret though. My point was that your statement is no more valid that his as we only have you word to go on. Someone that hasn't done the math on his statement is no better off that someone that hasn't done the math on yours. Being that his statement is of equal validity to yours, claiming his is irrelevant as it has no given proof, yet to someone that hasn't done the math, yours is hearsay too.<br /><br />@Gevlon: "400 hours of missioning isn't needed to get the magnitudes"<br />Based on your article we can't see how much testing you have done. You would still need to put in a considerable number of tests. Just missioning for 4 hours once, then dividing your total take by 4 to give you a single hourly total is pretty much less than useless. Loot variation is so vast that it only takes you getting a couple of popular meta 4s to inflate your loot prices, or a couple of the better salvage materials to gain better salvage, or even just a few good missions rather than lower isk missions. There are enough variables that you would need to do a considerable amount of testing to get accurate results. I would say 400 hours is the low bar.<br />+-5% means nothing if you cant see the number of values tested. If you flip a coin 3 times, and it's heads every time, your results are that coin flips are 100% always heads with no variation as there was never an alternative result. To perform an accurate test, you would need to gather a lot of information, investigate and remove outliers then decide what your average is an your variance. Strictly speaking, you should then repeat the test to ensure it replays after the fact within predicted guidelines.Lucas Kellhttps://www.blogger.com/profile/03969897349629783605noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-34199946855630803882013-07-16T21:54:15.342+02:002013-07-16T21:54:15.342+02:00Don't the elite frigates zap your salvage dron...Don't the elite frigates zap your salvage drones? Or are you just killing the frigates fast enough that the odd dead salvage drone is just the cost of doing business?Anonymoushttps://www.blogger.com/profile/05470922810147465891noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-74923656348182610182013-07-16T04:53:10.751+02:002013-07-16T04:53:10.751+02:00you either blitz missions or you're doing it w...you either blitz missions or you're doing it wrong.<br /><br />Only time you ever full clear is when you're giving salvage to a new player, anything other than that is a waste of time.<br /><br />Sisters of EvE are a nice place to start, but there are better LP stores out there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-53772657977159186132013-07-16T03:43:21.390+02:002013-07-16T03:43:21.390+02:00"Considering that most highsec missioners are..."Considering that most highsec missioners are around 20-30M/hour, I am rather satisfied with the results."<br /><br />If most missioners make 30m per character at 1000isk/LP, doesn't this mean that your fit is less efficient than whatever they're using?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-11172262766605628322013-07-16T00:13:30.435+02:002013-07-16T00:13:30.435+02:00Considering that most highsec missioners are aroun...Considering that most highsec missioners are around 20-30M/hour, I am rather satisfied with the results.<br /><br />That's like saying 'the burger flippers at McDonald's make minimum wage, so I am satisfied with my income'. The whole point of EVE is to achieve so much more. Firebolt145noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-16525413243471980212013-07-15T23:53:48.289+02:002013-07-15T23:53:48.289+02:002200 isk / LP is good. but you can find higher.
I...2200 isk / LP is good. but you can find higher.<br /><br />I like this site https://www.fuzzwork.co.uk/lpstore/ in particular for researching which items / corps to mission for.<br /><br /><br />"need to farm standings for that corporation."<br /><br />when I first started eve I ground career agents for Minmatar / Gallente. I was able to open up lvl 4 agents for both factions. ended up with +5.0 standing for both and -2 for amarr and -1(ish) for caldari(iirc)<br /><br />there are 10 missions * 5 agents * 3 locations * 2 races so it is a bit of a grind but it opened up half of the highsec agents. as a bonus it gives some good startup capital with all the ships and skill books to sell.<br /><br />Antinoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-59695792278639644672013-07-15T21:54:58.299+02:002013-07-15T21:54:58.299+02:00"I don't really see how you do it"
..."I don't really see how you do it"<br /><br />The inability to look outside ones own experience seems to be the quintessential characteristic of the moron and slacker.<br /><br />Please do the sums - at 2000K/LP (or even 1K), LP gain goes up faster than bounties at some point - that point isn't as unrealisable as you seem to assume it is.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-83081386497694858192013-07-15T20:06:11.076+02:002013-07-15T20:06:11.076+02:00The LP/loot ratio is independent from my setup and...The LP/loot ratio is independent from my setup and only dependent on the mission itself. You can choose to no pick the loot, not salvage, blitz and aim to get more ISK via LP and mission rewards.<br /><br />Let's say that you can skip half of the rats, so your bounty goes down to half in a mission. Then you gain about 2/3 of the income I gain every mission. You have to make it up by doing 1.5x more missions just to break even. I don't really see how you do it since even taking gates to the mission eats lot of time. <br /><br />Considering that most highsec missioners are around 20-30M/hour, I am rather satisfied with the results.<br /><br />About forums: if I'd check on every forum about me, I'd be reading trolls all day. No thanks.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-18081654575316031532013-07-15T19:42:56.258+02:002013-07-15T19:42:56.258+02:00Loot and salvage are still negligible compared to ...Loot and salvage are still negligible compared to LP. The reason your calculation is off is because you're not earning much LP because you're running the wrong setup. You're running a salvage/looting setup then going "I'm getting a lot of loot and salvage but not much LP so the LP isn't a big proportion of the income". If you ran an actual blitz setup you'd make more LP and more isk overall. Also there's a topic about you on the eve forums.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-66569175756363059032013-07-15T19:19:10.942+02:002013-07-15T19:19:10.942+02:00@Lucas: but his statement is pointless as it canno...@Lucas: but his statement is pointless as it cannot be checked. It's like: "I know there are aliens in the planet, I've seen them, but don't tell you"<br /><br />400 hours of missioning isn't needed to get the magnitudes. I got 25% loot/salvage in the test period and similar results previously. The accurate value is somewhere in a +-5% range of 25%. It's extremely unlikely that it's 5% or something. Actually it's likely higher than 25% due to 3 blitzed missions got in.<br /><br />The point is that loot/salvage and bounties aren negligable income like it was a year ago, so blitzing is no longer the only possible way.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-63962589042970181632013-07-15T19:01:49.128+02:002013-07-15T19:01:49.128+02:00Wow, so much to address. Firstly, multiboxing.
I ...Wow, so much to address. Firstly, multiboxing.<br />I run 4 characters at the time most of the time, and do so with just a dual monitor setup, no multibox software. Everything's just windowed with quick switch hotkeys. That said, CCP have given the green light to ISBoxer and hundreds of people use it. As long as you still have to remain at your PC, they are happy with it.<br /><br />Next I'll look at these two comments:<br />@"here are still items with more than 2k isk/LP and no im not gonna point them out." The quintessence of the troll: criticizing without giving any useful information. <br /><br />He is not trolling here. The reason he doesn't give information is because the only reason the items get more than 2k isk/hour is because few people know about them. The more people that know, the more supply there will be, and the lower the price. <br /><br />@"Did you do any calculations on this or is this all just out of your head?"<br />Another perfect troll trait: criticizing without reading the post.<br /><br />I've read your post, and you've not given any figures on how much information you gathered and how you worked it all out. For eaxmple I would have run at least 100 sets of 4 hour sessions, calculated for each session total sale of salvage and LP, then divided by 4 to give me an average hourly rate per set. I then would have averaged all of the set to give an average of the sets combined. I then would have quoted the testing method and provided the figures. You are quick to demand that other people provide further info, yet you don't provide it yourself.Lucas Kellhttps://www.blogger.com/profile/03969897349629783605noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-87783791135091443572013-07-15T17:20:36.130+02:002013-07-15T17:20:36.130+02:00"here are still items with more than 2k isk/L..."here are still items with more than 2k isk/LP and no im not gonna point them out." The quintessence of the troll: criticizing without giving any useful information. <br /><br />"Did you do any calculations on this or is this all just out of your head?"<br />Another perfect troll trait: criticizing without reading the post.<br /><br />Get lost useless punk!Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-83192125228400928122013-07-15T17:14:42.357+02:002013-07-15T17:14:42.357+02:00I'd like to see a comparison of this method vs...I'd like to see a comparison of this method vs mission blitzing; I have a feeling that blitzing would give a higher ISK/hour return. It should also scale much better with multiple clients.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-5046344229754100972013-07-15T16:52:01.575+02:002013-07-15T16:52:01.575+02:00Any of the R&D corps (Sukuuvestaa, Zoar and So...Any of the R&D corps (Sukuuvestaa, Zoar and Sons, etc.) that offer popular faction module blueprints, it's not really hard to get 3-4k ISK/LP on high volume items like damage mods or EANMs.<br /><br />Why would you need multiboxing software to play multiple characters at once? You shouldn't fly them in the same mission so multiboxing software wouldn't help one bit. ISBoxer is however not in the grey area according to CCP. http://oldforums.eveonline.com/?a=topic&threadID=1291641&page=10<br /><br />Mission running is all about the LP, Storylines and standings, why would Sleeper AI have changed that? If anything it means you don't want to spend more time killing stuff because you have more chance to lose drones.<br /><br />Also all of this still pales to 100m/hour of pure ISK (+100-200m/hour worth of LP) from Incursions or FW's 500m/hour per character.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-58783349592696656682013-07-15T16:29:38.512+02:002013-07-15T16:29:38.512+02:00"and in YEARS people were unable to figure ou..."and in YEARS people were unable to figure out that SoE pays twice as good as Caldari Navy? Even I don't think they are that dumb."<br />Some have. But you also need to farm standings for that corporation.<br /><br />"The FW lowsec imbalance is well-known, their LP conversion was surreal, like 8-10K ISK/lp. Since fixed, no more cashouts."<br /><br />I know, FW doesnt work anymore, that was not the point. There are still items with more than 2k isk/LP and no im not gonna point them out. You can do the work yourself. Wait what are you saying, you are too lazy? Cg, you just figured out why they are that high, like you, 99,9% are too lazy and the ones who figured it out dont want to give out the information. <br /><br />"@Anonymous: because LP is NOT the most valuable resource. It was when salvage was mostly worthless. My results shown only 43% LP income, with a 2200 ISK/LP mission. Salvage prices increased since sleeper AI and also, they don't need extra effort to get since salvage drones."<br />Did you do any calculations on this or is this all just out of your head? If you have any statistics on how much isk/h you get for the salvaged goods, then we can compare, i will show you logs of my LP/h and we can decide whats worth more, salvage or blitzing. My bet: even at 1k lp/h blitzing is > salvagingKarah Serrigannoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-44864875910609108482013-07-15T16:28:58.490+02:002013-07-15T16:28:58.490+02:00"they don't need extra effort to get sinc..."they don't need extra effort to get since salvage drones."<br /><br />This is a statement that ranks with 'minerals I mine for myself are free'.<br /><br />"My results shown only 43% LP income, with a 2200 ISK/LP mission."<br /><br />Your percentages here are dependent on how quickly you can get at each source of income - scaling LP (via blitzing) makes your income go up faster than if you scale salvage (by salvaging everything you can as you do the mission)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-79137322255577324122013-07-15T16:26:24.930+02:002013-07-15T16:26:24.930+02:00'Karrah: and in YEARS people were unable to fi...'Karrah: and in YEARS people were unable to figure out that SoE pays twice as good as Caldari Navy? Even I don't think they are that dumb'<br /><br />Yes. Yes they were. Welcome to EVE.<br /><br />You still didn't address his claim that he could quadbox tengus.<br /><br />The <i>right</i> LP is certainly by FAR the most valuable resource.Firebolt145noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-4339658871942096702013-07-15T16:19:44.158+02:002013-07-15T16:19:44.158+02:00@Karrah: and in YEARS people were unable to figure...@Karrah: and in YEARS people were unable to figure out that SoE pays twice as good as Caldari Navy? Even I don't think they are that dumb.<br /><br />The FW lowsec imbalance is well-known, their LP conversion was surreal, like 8-10K ISK/lp. Since fixed, no more cashouts.<br /><br />@Anonymous: because LP is NOT the most valuable resource. It was when salvage was mostly worthless. My results shown only 43% LP income, with a 2200 ISK/LP mission. Salvage prices increased since sleeper AI and also, they don't need extra effort to get since salvage drones.<br /><br />All I lose for salvaging is the 100-150 DPS coming from drones.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-23996979909521906262013-07-15T16:09:41.810+02:002013-07-15T16:09:41.810+02:00"Blitzing is so 2012 (read: pre-sleeper AI) &..."Blitzing is so 2012 (read: pre-sleeper AI) "<br /><br />Why is blitzing old? If the most valuable reward from the mission is the LP then you should blitz as much as possible (and turn down missions that can't be blitzed).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-65002472444963564302013-07-15T16:07:28.541+02:002013-07-15T16:07:28.541+02:00It really shows that you are new to eve goblin.
Fi...It really shows that you are new to eve goblin.<br />First, marauders are not a new concept. They were there before the noctis even. That doesnt mean, just because you dont have to switch ships, that its better to salvage the mission as well. <br />Secondly, the reason for the difference in LP value lies a few years back. When agents had quality, you couldnt chose a random .5 system and expect to get the maximum lp. Agent quality ranged from -20 to +20 and any agent with <15 wasnt worth missioning for. On the other hand you had corps with high quality agents in higher security systems. So it took quite some effort to figure out what gives most and in the end most people just listened to uninformed people like you instead of doing their own research and got stuck doing missions for the major corporations. Now if youve examined the LP stores, you will surely have noticed that there are many many corporatiosn that you can mission for and most items overlap, ammo, implants etc, while others are limited to a few corps, which you wont find in the major mission hubs. It is tedious excelsheet work to figure out which items are good and which are not, so most people, probably about 99,9% just stick to the old .5 q>15 agents, which are in corporations that dont provide these special items.<br /><br />Also, the "troll" you deleted was certainly not trolling. It is easily possible to multibox. You have been around during the FW-implant era and must have seen some cashout screens with hundreds of billions of implants, guess how they were farmed...i myself was quadboxing tengus in seperate missions in that time..in lowsec with public beacons. <br />Karah Serrigannoreply@blogger.comtag:blogger.com,1999:blog-1461700565722278823.post-89199248777629884372013-07-15T15:16:08.985+02:002013-07-15T15:16:08.985+02:00Apologies to readers, retarded troll cleansed. Fur...Apologies to readers, retarded troll cleansed. Further "I make a trillion an hour by missioning in a noobship" class trolls are deleted without question. If your method works, I'm sure that TMC and EN24 would love to see your article/fraps/whatever.<br /><br />@Last anonymous: yes. Theoretically every LP should be equal as all highsec missions are equally hard. However Sisters having only one agent allows gankers to feast, making many missioners go away.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.com